You spend your turn either fighting monsters or gathering treasure that helps you fight monsters, gaining levels every time you kill one. I cannot stand it, but it is now on Steam in early access, and statistically speaking a lot of people will be very happy about that. Munchkin is the king of these, at least in terms of popularity, having sent millions of players all over the world into dungeons where they competitively slay goofy horrors. They revolve around people pulling out cards that suddenly give them extra power or abilities, with counterplays almost entirely dependent on whether you happen to draw the right card in response. Within the joyful depths of tabletop board gaming lies a genre known as 'take-that' style card games.
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